Eretz Israel is a historical board game designed by Giaime Alonge and Riccardo Fassone that uses both cards and hex & counters to simulate the events leading to the first Arab-Israeli war and the birth of the state of Israel. The game starts with the Balfour Declaration (1917) and runs to the end of the 1940s. Eretz Israel is a two-player game based on the blueprint of games such as Twilight Struggle, that aims at representing complex political, diplomatic, demographic, and military processes.
Keywords: board game // historical simulation // Arab-Israeli conflict // politics
Content Warnings: The game simulates a politically charged struggle
Recommended Age: 15+
About the Creators: Giaime Alonge, Riccardo Fassone
Giaime Alonge is full professor at the University of Turin, Italy. He has been a Fulbright visiting professor at the University of Chicago. His main research areas are: American cinema, Screenplay, Animation, Film and History, Game Studies. He started playing wargames when he was eleven.
Riccardo Fassone is a game scholar at the University of Turin and a game designer. He has published two books on the history and theory of video games, and designed games with the collective Dotventi.