Game Happens 2019 – Conference
Saturday 9 November, Afternoon Sessions
Learn a trick or two: a peek into magicians’ craft of creating believable and engaging illusions for game designers. For millennia, magicians have mastered crafting believable and engaging illusions. This talk provides a window into this untapped wealth of design knowledge and insight for game designers. The talk focuses on principles that game designers can learn from the art and craft of stage magic. It throws light on choreography of surprise, illusion of choice, invoking uncertainty.
Shringi Kumari, University of York
A seasoned game designer from India -with nine years experience making games for companies including EA, Zynga, Bigpoint, and Wooga. Shringi Kumari turned researcher three years ago, wondering how game designers can take inspiration from other creative fields. In the IGGI Centre for Doctoral Training in Intelligent Games and Game Intelligence, she is now studying how stage magic can be translated to games for creating believable illusions of choice and moments of surprise.