Game Happens 2019 – Conference
Friday 8 November, Afternoon Sessions
This case study talk will use the game Creator’s Fair in order to show how game design tools can deal with topics such as social norms and abusive relationships.
Francesco Rugerfred Sedda
Francesco Rugerfred Sedda is a game designer and game consultant that graduated in Denmark with a Master of Science in Game Design & Theory. He designed more than 20 games ranging in almost every game field, from computer video games to board games, from live-action role-playing games to urban games, from virtual reality to hybrid ludic experiences. He’s been a judge in multiple game design contests such as the Game Chef and 200 Word RPG Challenge 2018.